Wednesday 23 July 2008

Mirror's Edge (and a note on aesthetic)



Mirror's Edge looks amazing because it doesn't resemble anything else. Its visual aesthetic is different from any other game I can think of, let alone the major titles currently in development. At a glance, I find it hard to tell Dark Void, Dead Space and Gears of War 2 apart. I always recognise Mirror's Edge.

We should be exploring more interesting looks for our games. This point was made when Jet Set Radio was released and nothing changed. Let's learn something from this one, eh?

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